Microsoft Flight Simulator
Below are the motion profile for Microsoft Flight Simulator. Utilize the Microsoft Flight Simulator General Motion Profile for all civilian aircraft in the game as there are only minor variations in telemetry.
Microsoft Flight Simulator General Motion Profile
Cessna 152
Cessna 172 Skyhawk
Boeing 747
TBM930
Cessna Citation CJ4
Airbus A320neo
Aerobatic Aircraft (See WARNING in notes)
Pitts Special S-2S
Extra 330LT
Experimental Darkstar
Boeing F/A-18E/F Super Hornet / Boeing F/A-18E/F Super Hornet Mrk
D77-TC Pelican (See WARNING in notes)
WARNING: BUGGED HEAVE TELEMETRY: The Boeing F/A-18E/F Super Hornet, Boeing F/A-18E/F Super Hornet Mrk (used in Flight Challenges), and the D77-TC Pelican (Halo Dropship) have extremely high and spiky Heave telemetry (70+). This is obviously a bug or programming error for these aircraft. To compensate, Max Telemetries and Smoothing Effects for Heave on these aircraft have been greatly increased. Similar "extreme" aircraft added to Microsoft Flight Simulator at a later date may exhibit the same Heave issues.
WARNING: AEROBATIC AIRCRAFT: Aerobatic aircraft like the Pitts Special S-2S and Extra 330LT have extremely fast telemetry which will result in jarring movement. It is HIGHLY recommended to lower the Spike Filter settings to 500 per the Aerobatic Motion Profile below.
PROFILE IN USE ISSUES: Microsoft Flight Simulator has a bug that will retain the last plane selected in flight or in the Hanger in the Profile In Use even when in the menu system. This is not an SRS issue. To edit the default tuning for Microsoft Flight Simulator you must exit the game and edit the profile in SRS.
ENGINE HAPTIC: The Engine Haptic motion effect has been disable in all the motion profiles below. This is due to the engine haptic effect occurring during flight and results in jittery motion during pitching and rolling. It is recommended to utilize the Engine effect from Shakers/Transducers instead.
Required Adjustments Based on Platform
This motion profile was created on a PT Actuator 6DOF Simracing Platform (150mm: 7 Actuators (2 Front + 2 Rear + 2 TL + Surge). Since all motion platforms can be slightly different, please use the guidance below or utilize the quick tuning guide here for quick adjustments or the full guide here for detailed tuning information.
If no Sway actuators, reduce the Sway Effect Slider from 14 to 6.
If no Surge actuator, reduce the Long G Surge Accel/Decel Effect Slider from 17 to 7 & 15 to 6.
If no Traction Loss actuator, reduce the Traction Loss Effect Slider from 16 to 6.
IMPORTANT: If you have downloaded the motion profile from the SRS Cloud Share, it will utilize your default Spike Filter settings. If you do not increase it as indicated in the motion profile, your Spike Filter may engage often and motion will feel muted.
If you have a Sim Racing Studio Premium Add-on Subscription, you can download the profiles below in Sim Racing Studio using the Cloud Share feature. Click here to find out more information.
Note: This motion profile should be used for all civilian aircraft and has been tested on the Cessna 152, Cessna 172 Skyhawk, Boeing 747, TBM930, Cessna Citation CJ4, and Airbus A320neo.
WARNING: Due to the extremely jarring motion when performing loops or rolls, it is recommended to lower the Spike Filter to 500.
Notes: This motion profile can be utilized for all Aerobatic Aircraft and has been tested on the Pitts Special S-2S and Extra 330LT. Max Angle and Max Horizontal have been reduced due to the extreme movement these aircraft generate. Yaw has been reduced to mitigate excessive movement during flight. Max Telemetries and Effect Smoothing have been increased to mitigate excessive movement. Spike Filter has been lowered to 500 in order to engage when loops or rolls are performed due to quick telemetry changes between positive and negative values.
Notes: CLASSIFIED
Notes: This motion profile can be utilized for both Boeing F/A-18E/F Super Hornets. Both aircraft have heave telemetry that is extremely buggy. There will be extremely high spikes of Heave when performing maneuvers. A large amount of Effect Smoothing and lowered Effect Slider setting for Heave has been applied to mitigate the issue. It is recommended to use the suggested Spike Filter of 1800 to mitigate the telemetry spikes in Heave.
WARNING: The D77-TC Pelican's telemetry is extremely buggy. There will be extremely high spikes of Heave when lifting off in hover mode (excess of 400). Surge and Sway also have spiky telemetry. A large amount of Effect Smoothing and lowered Effect Slider settings for Sway, Surge, and Heave have been applied to mitigate the issue. It is recommended to use the suggested Spike Filter of 1800 to mitigate the telemetry spikes in Heave.
Note: The bugged telemetry will continue in the MS Flight Simulator menus as long as the D77-TC Pelican is selected. This include previewing the D77-TC Pelican in the Hangar. To reduce the motion while in the menus, switch the aircraft in the Hangar to a different plane other than the D77-TC Pelican.