Elite Dangerous
Below is a preliminary motion profile for Elite Dangerous which includes a spaceship and SRV tuning.
Note: You will now always need to manually update the file when the pointers are updated. Change the setting back to "yes" and SRS will resume automatically updating the file once available.
Required Adjustments Based on Platform
This motion profile was created on a PT Actuator 6DOF Simracing Platform (150mm: 7 Actuators (2 Front + 2 Rear + 2 TL + Surge). Since all motion platforms can be slightly different, please use the guidance below or utilize the quick tuning guide here for quick adjustments or the full guide here for detailed tuning information.
If no Sway actuators, reduce the Sway Effect Slider from 14 to 6.
If no Surge actuator, reduce the Long G Surge Accel/Decel Effect Slider from 17 to 7 & 15 to 6.
If no Traction Loss actuator, reduce the Traction Loss Effect Slider from 16 to 6.
IMPORTANT: If you have downloaded the motion profile from the SRS Cloud Share, it will utilize your default Spike Filter settings. If you do not increase it as indicated in the motion profile, your Spike Filter may engage often and motion will feel muted.
If you have a Sim Racing Studio Premium Add-on Subscription, you can download the profiles below in Sim Racing Studio using the Cloud Share feature. Click here to find out more information.
Notes: All Max Telemetries adjusted based on new telemetry data. Yaw Effect Smoothing increased to mitigate jarring motion during extreme flight. Pitch and Roll balanced based on telemetry increases when using Boost.
Notes: Max Telemetry for Pitch and Roll increased based on new data. Max Angle and Horizontal reduced to 90 to mitigate excessive movement on extreme terrain. Effect Smoothing adjusted based on motion capabilities of the SRV.